Glass Cracking Computer Graphics Project in OpenGL Source Code – 18CSL67
Project Description:
This mini-project demonstrates how glass cracking happens. In this project, we have used three objects such as sphere(ball), cube(glass), and lines(cracks). The sphere is drawn by using the standard API glutSolidSphere(). The cube is drawn by using the vertices and each vertex is having different color so the colored cube is get displayed. Our project demonstrates that when the ball falls on the glass the glass is cracked means some lines are displayed on the glass.
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